
Shadow of the Colossus (PSX 2017)
With Shadow of the Colossus being such a legendary series, I was very excited at the idea of it coming to my current console of choice.
With Shadow of the Colossus being such a legendary series, I was very excited at the idea of it coming to my current console of choice.
PSX 2017 is loaded with games that are trying to do something different. Developers need something to make their game really stand out from the crowded lineup of games releasing in 2018. One of the games at the top of this list is MOTHERGUNSHIP. At first glance, the game harkens back to classics like Doom…
Children of Morta is a pretty looking hack-and-slash that started on Kickstarter and is set for release in 2018. At first glance the game looks like a call back to the pixelated NES days, but upon further review it is so much more than that. Every movement is stunning and fluid in away that NES…
We had a nice talk with David Sirlin of Sirlin Games about his new fighting game, Fantasy Strike. David’s vision for the game is to make an accessible fighting game with a mid-range difficulty. We played a couple rounds and then watched the developers play a few rounds and felt as though anything they were able…
Shape of the World is a first-person procedurally generated exploration game from the mind of Stu Maxwell. As you interact with the world it evolves around you. The vision for this game is to have something to come home to and play after a hard day of work and just get lost in the sensual…
One of the big categories that it seems the awards may have picked wrong this year is Best Narrative.
“The single player campaign suffers from such poor writing and boring set pieces that it definitely isn’t worth the price of admission.”
We live in a day and age of instant gratification. The idea that you can just sit on your couch at midnight and download a new release immediately can seem tempting, but you lose out on so many experiences like midnight releases.