Shape of the World Interview And Gameplay (PSX 2017)

Shape of the World is a first-person procedurally generated exploration game from the mind of Stu Maxwell. As you interact with the world it evolves around you. The vision for this game is to have something to come home to and play after a hard day of work and just get lost in the sensual beauty of the game. We take a deeper look at the game and talk to Stu about his vision for the game. Having come a long way from the initial start on Kickstarter, Shape of the World is hoping for an early 2018 release date. Check it out on the video below.

 

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