
Fist Impressions of Undertale on PS4
Undertale was released almost 2 years ago on PC and, while it had always intrigued me, I have less than zero interest in playing anything on PC.
Undertale was released almost 2 years ago on PC and, while it had always intrigued me, I have less than zero interest in playing anything on PC.
In the early days of the Xbox 360, developers had little idea how to properly build achievements into their games. However, over the past decade, they have come to find more and more interesting ways to offer achievements.
With the announcement from Techland that there would be 10 free dlc drops over the next year for Dying Light, a 2 year old game, the time seemed right to explore the future of downloadable content (DLC) and how a few games have decided to handle the beast.
There was a time that Gamestop was the only place I would buy video games….period. Those days are now far behind me.
On the surface Splatoon 2 appears to be more of the same, and that is in no way depressing.
To say that the first half of 2017 has been one of the best in video game history would be completely underselling how good the past 6 months have actually been.
It’s not everyday that you can take credit for predicting the future, but that’s exactly what we did at Handsome Phantom. 2 months ago our boy Duddy made a video predicting that the SNES Classic would see light of day for Holiday 2017. A bold prediction after the catastrophic events surrounding the launch and “life…
I’ve always been very loyal to the things that I love, almost to a fault. I love every single Star Wars Film. Was Anakin annoying as a kid? Sure he was. Yet I loved every minute of that pod racing future Dark Lord’s story. With that being said I played Remember Me last generation and,…
I’ve spent countless hours reviewing tons of trailers and conferences trying to find that one game that towered above the rest, that one game to be the Breath of the Wild Killer. While that journey led me to believe that Mario Odyssey could be that game, wasting your time rehashing ideas that have already been…